Move to interact Touch to interact
Move your cursor and watch the scene respond Drag your finger to move through the scene
Move your cursor and watch the scene respond Drag your finger to move through the scene
Your mouse is the brush. The canvas is water. Strokes bleed into each other and slowly fade, like a bad memory. A recreation of the footer animation on 14 Islands.
Same recipe as the original: ping-pong framebuffers and GLSL. The one thing I added: the palette rotates through OKLCh, so the colors shift while you paint and never turn to mud.
Your mouse is the brush. The canvas is water. Strokes bleed into each other and slowly fade, like a bad memory. A recreation of the footer animation on 14 Islands.
Same recipe as the original: ping-pong framebuffers and GLSL. The one thing I added: the palette rotates through OKLCh, so the colors shift while you paint and never turn to mud.